Author Topic: Scene Repair  (Read 5245 times)

  • Hero Member
  • *****
  • Posts: 509
    • View Profile
Re: Scene Repair
« on: November 14, 2019, 07:23:19 pm »
You asked what I changed regarding the dynamic player, it wasn’t keyframed in the animation define sprite, and the player is static. Even though it isn’t animated in the final product, the player base has animations in it’s define sprite. I added it to the original version by ctrl-c copying the key frames from the define sprite and pasting in definesprite 322, but it took a while. Is there an easier way to get the key frames?