Author Topic: Scene Repair  (Read 5226 times)

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Re: Scene Repair
« Reply #30 on: December 04, 2019, 11:53:30 pm »
Okay I think I finished the Jeanette redraw. Does it look okay or do you want me to redraw the player's right thigh?

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Re: Scene Repair
« Reply #31 on: December 05, 2019, 02:58:30 am »
Here's Jeanette's scene redrawn so far. I don't know what the issue is with the eye sprite but it should all work.

https://anonfile.com/P3Tc0aDan6/jeanette_sex_b_swf

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Re: Scene Repair
« Reply #32 on: December 05, 2019, 08:09:09 pm »
There are multiple things wrong with that file.
1. Main sex sequence: You have a script on each speed first frame, but you somehow lost script on last frame of each speed to loop animation back to the first frame of particular speed.
So when the first speed first frame number 50 named "a" has script:
play();
tellTarget("_root.LVL.NPC.area.char.jasmin.****")
{
   gotoAndStop("a");
   play();
}
player.gotoAndPlay("a");

Which is botched Crow style script telling "****" object to play "a" sequence and "player" object to play "a" sequence.
(first play() is unnecessary, object is is already called to play starting at particular frame; tellTarget is deprecated statement but still working to move focus of following statements to object "_root.LVL.NPC.area.char.jasmin.****" which is unnecessary referenced from the top of the hierarchy while this script is already in "jasmin" object; gotoAndStop() followed by play() is equal to gotoAndPlay() statement which should be used instead; so the 5 middle lines should be replaced by simple ****.gotoAndPlay("a") statement).
You need also a script in the last frame (unnamed frame 100) of the first speed telling to play again from the first frame of this speed. That's done by single statement gotoAndPlay("a") = play this from frame named "a".

The same with the second and third speed: Add script gotoAndPlay("b") to the frame 140 (last of the second speed) and gotoAndPlay("c") to the frame 155.

The climax sequnce need script to stop in the last frame of the sequence, otherwise playing restarts from the first frame of object (sprite) timeline. So add script with stop() statement to the frame 200.

Now about the camera controller:
First, you have camera buttons in separate invisible object (sprite). There is no reason for that. In the object (sprite) where you have visible button drawings, you place the object with buttons in the first frame of camera controller, then in the second frame you remove object with buttons and place it again back. That deletes state of the object with button and creates it again starting in the first frame. I suggest to place each button object to particular frame of camera controller object.
Then gotoAndStop(...); will work at least moving this camera controller frame.
There is still no object with multiple frames of different zoom for the sex scene. You don't need to create one, you can change it's zoom and position instead of creating multiple frames.
To change zoom of not just sex scene, but also with background together, manipulate "area.char" object:
Place following statements in your button scripts:
_parent.area.char._xscale = 200; (use any number you want)
_parent.area.char._yscale = 200; (use the same number as above to keep aspect ratio)
_parent.area.char._x = ...; (some number of new relative horizontal position)
_parent.area.char._y = ...; (some number of new relative vertical position)

The default zoom and position offset for "char" object in default zoom (use for camera1) is: _xscale = 100; _yscale = 100; _x = 0; _y = 0;

The censored object name is t-i-t-s.
I hope Crow's lawyer nukes this board soon so I can setup new decent one and don't need to deal with F-U-C-K-I-N-G SmfNew boards anymore. I didn't expect that a pirate board could live on public free forums site longer than 3 weeks.

Okay my issue is where I have to add the loop script at the end frames of each speed section. When I insert a frame on the timeline and apply actions to it, the frame takes up more than one frame of space, so some of the frames are clipped off.

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Re: Scene Repair
« Reply #33 on: December 05, 2019, 09:06:56 pm »
I have no idea how it's done in Adobe tool, I never used that. You have to add script to the last (existing) frame in the timeline for that speed - not to add a frame. The action that is executed once the frame is entered. Not onEnterFrame() action - that is executed not just when object timeline moves to that frame but it keeps executing it all the time it stays in that frame.

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Re: Scene Repair
« Reply #34 on: December 05, 2019, 10:27:12 pm »
Okay I guess I’ll just have to look up how to do that

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Re: Scene Repair
« Reply #35 on: December 05, 2019, 10:43:40 pm »
That scripts in last frames of speed sequences works in jeanette_sex_c.swf in 0.671 If you can disassemble/convert/open that file again, you should see that there. Then try to somehow replicate that in your file.
Regarding eyes, the eyes object seems messed up in your file, at least layers (depths) of shapes composing the frame seems swapped. I didn't look deeper as I believe we can copy intact eyes object to your file to replace the broken one.

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Re: Scene Repair
« Reply #36 on: December 06, 2019, 03:21:07 am »
I think my flash is a little messed up. All of my scripts break upon opening files

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Re: Scene Repair
« Reply #37 on: December 06, 2019, 07:51:29 pm »
I tried to copy your drawings (DefineShape) from your file to current jeanette_sex_c.swf file and I could replace unfinished shapes easily without breaking anything. So don't put too much effort in fixing that file because I can use your drawings anyway.
I didn't bother with zoom as you may be able to fix your file yet.

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Re: Scene Repair
« Reply #38 on: December 07, 2019, 03:13:07 am »
Ok so I fixed the gotoandplay, but the vag is misaligned just like in the original and I can’t figure out how to fix it without rekeying the entire.

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Re: Scene Repair
« Reply #39 on: December 07, 2019, 08:58:33 pm »
I'm not sure about this one, pus*y positions seems ok, at least in scene version I posted & added as jeanette_sex_c in the last working build. Is the position different in your file? However, pus*y drawing seems a bit strange to me, but it was most likely Crow's intention because he just drawn it like that.
If you want to change pu*sy position by one constant offset in all sex sequence frames, you don't need to change position in all frames, you can change just position of pus*y drawing shape in the sprite that is added and moved in sex sequence.

I'm a bit concerned that you seems to put all your time in struggling with this one scene. It looks good enough with your drawings added. There are other things I need your help with too.

Regarding the scene work, I have a challenging task for next year. Vixxxen blowjob scene. Crow created a file with scene concept, drawn all body parts but haven't done animation. It has 22 body parts to move in a sequence so it's no way to have it in upcoming v0.671
« Last Edit: December 07, 2019, 09:24:00 pm by Tabby »

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Re: Scene Repair
« Reply #40 on: December 08, 2019, 03:53:55 am »
Ok, I have buttons I just don’t get the structure of adobe flash at all. For instance the hierarchy and AS2 language is weird to me. I’ll try to key a new position for the pu*y by extending the first speed and shortening the introduction thing, recreate the button sprites and leave the zoom to you. I’ll do a little more YouTubing in Action Script and we’ll go from there.

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Re: Scene Repair
« Reply #41 on: December 20, 2019, 04:08:14 pm »
All went well granted I am about 12h late.

Flash would crash on me every time I went to edit the cam zoom so I left that to you. the buttons work now after I removed a bunch of TellTarget statements and the GUI is fully updated.
The only thing you have to do is set zoom for both camera zoom buttons and set the smooth transitions. If you could fix the scene text That'd be great as I haven't figured that out yet either.
If you don't want me doing anything else, I'm moving on to Rose's cowgirl scene. There is a graphical anomaly near her shoulder during her second speed.

Scene: https://anonfile.com/P1E0jeHcne/jasmine_sex_a_swf

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Re: Scene Repair
« Reply #42 on: December 20, 2019, 11:01:55 pm »
Fixed and enabled zoom in your file, also added "Z" key and left it functional during/after climax.
Speed control scripts updated to change speed at sequence loop end only, fixed loading text. The last one was a bit tricky as the cause was not a text, but screen wide HTH sign in background had clip depth set so it was not displayed but acted as a mask for text in layer above.

Also fixed Rose back segment speed 2 misalignment. It turned very easy because lines on her back moves the correct way, I moved back segment drawing to DefineSprite containing that lines. So it moves together.
Changed right side but* drawing segment to exclude part of back drawing so it does not mis-align.

(Mod: Attachment removed to save file space)
« Last Edit: January 11, 2020, 11:30:08 pm by Tabby »

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Re: Scene Repair
« Reply #43 on: December 21, 2019, 03:45:33 am »
Ok then. I’ll move on to Brittney’s scenes then. All of her scenes need GUI’s redone and all of them have the stupid view limiting  mouse camera. After that should we move on to Kendra’s sideways scene?

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Re: Scene Repair
« Reply #44 on: December 21, 2019, 04:02:34 pm »
Only one small problem with that scene, the **** glitch at the end of climax scene. easy fix i suppose we could just use different speed?