Author Topic: Improvements  (Read 14807 times)

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Re: Improvements
« Reply #165 on: February 22, 2021, 07:08:50 pm »
I really can't draw. I so hopelessly suck at drawing as Crowchild sucks at programming Flash scripts. Basically, we posses all skills here Crow lacks but we can't do the only thing Crow is good at.
So I digged up all unused art hidden in files that I could finish. Now I combine and modifying existing stuff into new scenes.
The new Carmen sprite is created by combining her existing body segments from her doggystyle scene. Crow has drawn these.

There was someone on u18chan claiming to be an artist who posted a will to join the team for drawing. Unfortunately he never proceed further.

BTW Rant mode: There is no way Crowchild can ever tackle Unity himself. He couldn't code simplest Flash script in ActionScript correct way even after 20 years of doing that. No way in hell he can grasp object oriented Unity in C#. If he can't get a skilled programmer, he is fu*ked (Damn Smf Boards for censorship). With zero project management approach he is not competent for leading a team either. I know there is no any good replacement for Flash, but he should choose some simple 2D animation platform instead. Going full blown 3D engine was a mistake.

It'd be bold if we petitioned HTH Studios and made it absolutely loud and clear through their server and on social media (YouTube, to be specific) to let us contribute. Approach Crowchild in a mature manner and offer to enhance the current Flash build while giving him some pointers on what he's doing wrong and how he can improve his work. He used to personally follow me on Twitter and I kept dropping him suggestions for improvement, so you could work that to your advantage.

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Re: Improvements
« Reply #166 on: February 22, 2021, 09:41:42 pm »
It'd be bold if we petitioned HTH Studios and made it absolutely loud and clear through their server and on social media (YouTube, to be specific) to let us contribute.

Oh, come on, you can't be not aware how naive idea that is.

1. Crow's ego.
2. Crow can't make Flash HTH an open community project. Even half broken and years not updated, Flash HTH is still the only real content he has for sale to subscribers.
3. Barrier of unconditional hug bubble around Crow created by few lunatic fans.
4. I'm not easy to work with either because I'm not gonna surrender to anyone. Means that I'll be creating stuff regardless of disapproval. For example that Taight scene that O.C. owner made a scene about. :-)

All you can achieve is getting banned from HTH studios controlled sites. I really would like to be wrong about that, but such surprise is very unlikely.

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Re: Improvements
« Reply #167 on: February 23, 2021, 07:33:55 am »
At this point, i think we should make this upcoming tabby's build the final build and consider it completed. I kind of wanted to focus on hth2b. I had some really interesting changes in the works.  I  upscaled a bunch of the old backgrounds and entire locations to full HD, and uncovered a few more old scenes, locations and sprites. It was taking hours to replace every bitmap in flash without accounting for rendertime. If you know a better way to import the rendered image sequences and replace existing images without having to click replace 600000 times in flash let me know and ill start rendering again.

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Re: Improvements
« Reply #168 on: March 02, 2021, 11:34:58 pm »
Considering that this project failed to attract enough volunteers to even finish character dialogs, all hidden art assets are already implemented and any new content would require considerable effort and most likely drawing skills we do not posses, there is not much more to add.
Even when called "final", I wouldn't call it closed. Because I still want to add something more now and then, like that Carmen scene. So there will be some little updates in the future.

1r2> Do you have some progress done with player species shapes?

I have almost everything else done, need just some minor polishing.
For now, my progress got stopped by regional Covid **** annoying measures really complicating my life.

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Re: Improvements
« Reply #169 on: March 04, 2021, 02:50:37 am »
I had the entire canine genus, and feline genus completed. I completed the equine genus, but couldn't draw the zebra genus well at all. Im considering pirating adobe illustrate, and drawing them all there and loading them into flash that way. The drawing tools in flash 2011 are fu c king   a s s

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Re: Improvements
« Reply #170 on: March 04, 2021, 02:51:25 am »
What are your thoughts on HTH2B

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Re: Improvements
« Reply #171 on: March 04, 2021, 10:58:21 pm »
I'm not familiar with Adobe Flash neither with Adobe Illustrator.
Because FFDec has no drawing tool at all, I'm using Inkscape for drawing modifications. It's a free tool so it may be not as refined as commercial tool. I had to watch some youtube tutorials to learn how to use that as many features are not obvious. The disadvantage is that I have to export drawing as SVG from Flash first and then to import  it back to Flash file because Inkscape is not any integrated to Flash.

Regarding HTH2beta, I have no workaround for tedious manual image replace frame by frame.
I know that it depends on individual view, but I don't see HTH2beta worth of any effort.

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Re: Improvements
« Reply #172 on: March 05, 2021, 05:27:49 am »
Believe it or not, in around half of the source files, crow has two sets of assets, those in HD and those in crappy SD. I'm in the process of adding around 6 scenes to the game give or take. There are so many missing assets. I still need a bit of help in the scripting since I'm still a s s at AS2. I'm still practicing though

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Re: Improvements
« Reply #173 on: March 05, 2021, 05:19:37 pm »
and yet another interesting find, half of the sprites that are low quality have a pixelation filter applied to them on studio level that can be togled off.

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Re: Improvements
« Reply #174 on: March 07, 2021, 03:46:29 pm »
We could asset flip Tanya's POV Doggystyle scene. Reanimating the sprite will be wacky, and it will require some drawing (I'm still garbage at drawing) I might have to get illustrator...

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Re: Improvements
« Reply #175 on: March 07, 2021, 05:34:06 pm »
HTH2beta Tanya doggy? Tanya doggy scene in current HTH2 beta (listed as Extra in main menu) seems to be vector graphic based animated segments. It's the only good quality image scene. It's her two scenes in Main Hall floor 2 that looks like 360x240 resolution bitmap image sequence. But the quality of these images seems too low beyond possible fix.

I can always help you with scripts as it's easy for me. But I'm not gonna do any time demanding work on HTH beta because I need that little free time I have for HTH v0.672.

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Re: Improvements
« Reply #176 on: March 07, 2021, 06:31:09 pm »
I was talking to the guy who wanted the valeriya POV scene. we could flip tanya's scene I guess
« Last Edit: March 08, 2021, 05:14:56 am by 1r2k5ng09df8s3 »

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Re: Improvements
« Reply #177 on: March 08, 2021, 08:31:08 pm »
I wondered what I didn't get.
Modifying Tanya doggy POV scene wouldn't be that easy. Valeriya head from her doggy scene doesn't fit bc of angle. That head would better fit in Jezzel doggy scene position but that one isn't a good choice for Valeria bear body.
Anyway, there is no chance of doing that for upcoming build, it will take lot of effort. Let's postpone that idea for next winter.

I'll be lucky to get enough time just for finishing what I have done so far and implementing player drawings you've done.

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Re: Improvements
« Reply #178 on: March 08, 2021, 11:51:11 pm »
That's what I thought. Would you be able to onion share all of the past builds to me? I want to seed them from my secondary pc

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Re: Improvements
« Reply #179 on: March 09, 2021, 07:17:01 pm »
I can OnionShare both HTH offline and HTH2beta. But is there any reason for sharing outdated builds? The only reason for playing 0.669 was that it worked in web browser - which it doesn't anymore becase Flash Player plugin is forcibly killed by both Adobe and web browser providers.