Author Topic: (outdated) Considered build 0.672 or working build  (Read 6615 times)

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Re: Considered build 0.672 or working build
« Reply #15 on: April 27, 2021, 09:12:13 pm »
Crow talked big about having all these plans for fully customizable player characters, ....
...
Unrelated, but have you guys considered just...Scrapping this crap and starting over with the artwork in a different system or engine?
...
Talking big about plans, that’s actually one thing Crow is really good at. :-)

Regarding going big myself, I’ve already considered that. Problem is, that Unity or other 3D engine is like 20x more complicated than Flash and it takes at least 20x more effort to master it. To learn everything from system basic, to map design, building full rigged 3D NPC models, programming proper body physics model and animations, fluid model for cu/m, learn to master video processing for light effects, to master data loading management so assets are loaded seamlessly not causing lag spikes.
It’s not small goal. No way in hell can Crow ever master that.
Such task requires talented nolifer with no friends nor hobbies who would devote all his free time for at least an year. Or someone who doesn’t need daily job. It’s no chance for a guy running a household with wife and kids. I can’t ever succeed at such big task.
Yes, everyone can just download Unity and put together some templates and paid assets using tutorials. That way you can have something in a month, but the result will be garbage. You have already seen how such build looks like. ;-)
There is no point in doing 2D animations in Unity. It’s unnecessary complicated engine and 2D animation in 3D environment never looks really good. It’s a wrong way.
Actually, Flash, even dead, is still the best for simple controlled 2D animation. It’s like if Flash has been designed for HTH :-)
We don’t have that many remaining things to do left. There is one scene with drawn assets and missing animation, half of NPCs don’t have dialog yet, creating player species drawings and implementing that to that many scenes is quite an effort, but it’s something we can have done in an year or two. With that, HTH Offline will be the first and the only ever finished HTH game. :-)

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Re: Considered build 0.672 or working build
« Reply #16 on: May 01, 2021, 11:15:10 pm »
Change list for version 0.672 is final.
I won't be able to do much more than to put files together into archive.

4.106 Glassroom Bar Merecedes dress flickering fixed
4.107 Tower floor3 Jhoro (Megan's sister?) sprite naked on click.
4.108 Ginger sprite update - head improved, naked bottom created.
4.109 Ginger blowjob - tail improved, controller updated, jacket dress/undress on click.
4.110 Ginger missionary - head improved per sprite, controller updated.
4.111 Ginger doggystyle - controller updated. Climax in when pulled, otherwise out,
      regardless species.
4.112 Ava scenes sound added and synchronized. Doggystyle got cum drip working and
      head second angle on scene end. Chat sprite ..
4.113 Jaymee cowgirl vaginal version.
4.114 Zoe standing sprite front and back (in the Tower floor 9), clickable.
4.115 Zoe standing sex vaginal version.
4.116 Jeanette missionary scene got condomless c0ck and some cum drip.
4.117 Done Background for Floor9 dialog
4.117 Rose footjob transparent leg (turn on click), added pu55y
4.118 Megan sex scene added straight option - to remove pseudopenis, controlled in dialog
4.119 Crissy doggystyle vaginal version
4.120 Carmen sprite recreated as seen on screenshot by StrangeWeirdRacoon.
4.121 Carmen doggystyle second scene (Crissy scene mod)
4.122 Bella doggystyle scene (recolored Kira + Bella's head)
4.123 Some RLD girls (Crissy, Hope, Vivian, Julie) moved around (Julie to puzzle
      bonus location), backgrounds for respective dialogs adjusted.
4.124 Improved clumsy and misaligned player character settings on New Game and Continue.
      Added skip_dialog_option to Options menu because most users don't read readme file
      neither bother with config file.
      Upgraded dialog script to handle more than 6 possible responses.
4.125 Better c0ck for Shelly doggystyle. Some polishing, some more still needed.
4.126 Options menu Music Volume, Playlist and Skip dialog settings are saved on exit.

reverted back: Taight sex scene added player species variations, still WIP. (It is too WIP for build)
« Last Edit: May 01, 2021, 11:16:43 pm by Tabby »

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Re: Considered build 0.672 or working build
« Reply #17 on: May 06, 2021, 09:31:28 pm »
I have the build ready. As soon as Huk updates Carmen and Crissy dialog, I'll add that in and share the build with you for testing.

If no one reports major bug in a week, I'll release that on F95zone.
F95zone uploaders have no problem with downloading build over TOR/OnionShare. That way I don't have to bother with file sharing sites as F95zone manages their own accounts on many file sharing sites.

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Re: Considered build 0.672 or working build
« Reply #18 on: May 07, 2021, 06:27:31 am »
My build is around 85% complete. 4 scenes left and I can start bundling everything up for permanent seeding.

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Re: Considered build 0.672 or working build
« Reply #19 on: May 22, 2021, 03:57:15 am »
Hi, I'm back.

I managed to recover my hth assets and stuff folder from my almost dead hdd.

Is there anything that I can contribute? I have some alternate outfits sfw files, like cop racquel or halloween Bella.

Also noticed that the Aleta character sfw file in the current build has the valentine's day dress, but Aleta doesn't has a doll play menu.

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Re: Considered build 0.672 or working build
« Reply #20 on: May 22, 2021, 05:44:59 am »
Onion share it to either me or tabby

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Re: Considered build 0.672 or working build
« Reply #21 on: May 22, 2021, 06:15:07 am »
Or upload that anywhere and post a link.

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Re: Considered build 0.672 or working build
« Reply #22 on: May 22, 2021, 07:45:49 pm »
I packed everything except for the RLB builds.

Completely unorganized.

Disposable MF account

MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
MediaFire · mediafire.com



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Re: Considered build 0.672 or working build
« Reply #23 on: May 23, 2021, 06:39:15 am »
This is awesome.

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Re: Considered build 0.672 or working build
« Reply #24 on: May 23, 2021, 01:18:40 pm »
Thanks Racoon.

That Rio dress and legendary Racquel cop outfit is only in that "old HTH offline" files. It's not in original HTH files. It seems like it was drawn by someone else, not by Crow. Because he doesn't delete concept and unfinished stuff from his files. Unless he lost that files and restarted from older backup.

Anyway, I didn't know that someone has already done (and abandoned) HTH project by the same name.
Do you know anything about that guy(s)? The only reference in readme file is to non-existent u18chan thread.
It seems to be abandoned in 2016, that means even before I discovered furry world for me.

However, I can't simply copy that dress to my build because it doesn't work with moving bodies. I have to split that drawing into multiple pieces and attach each part to respective body part so it moves with it. I have no time for that unfortunately so it's deferred until next year.

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Re: Considered build 0.672 or working build
« Reply #25 on: May 23, 2021, 01:30:38 pm »
Huk hasn't been online for almost a month. I'm still waiting on Carmen dialog major update and Crissy minor update.
That's the only thing I need for the build. He might run into RL difficulties that prevents him from doing that.
I have to consider plan B for Carmen. Either someone else to write a dialog or to draw a swimsuit for her new sprite so current dialog makes sense again.

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Re: Considered build 0.672 or working build
« Reply #26 on: May 23, 2021, 04:02:17 pm »
I can rewrite the dialogue if I can find the time. Most of my down time is spent on hth2

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Re: Considered build 0.672 or working build
« Reply #27 on: May 23, 2021, 07:38:48 pm »
Yeah my IRL sucks. I'm very sorry for holding up everything.

Threw my back into it and got Chrissy totally re-written, Carmen re-written to be sans-swimsuit, and 1r2 stated that Zoe had no dialog so I went in and wrote that.

If anything else needs to be done I will find the time.

I'm so sorry. I feel like a piece of ****.

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Re: Considered build 0.672 or working build
« Reply #28 on: May 23, 2021, 09:25:50 pm »
Thanks Huk,

I really appreciate your contribution, even more that you have to overcome IRL hardship to get this done.

Carmen update is good, Crissy update is really cool. I wonder if you live close to that kind of neighborhood. :-)
Zoe dialog needs some changes to fit in.
« Last Edit: May 23, 2021, 09:41:46 pm by Tabby »

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Re: Considered build 0.672 or working build
« Reply #29 on: May 24, 2021, 05:28:02 pm »
Nah, just...Girl I fell in love with. Didn't work out. But I think that's why I like Crissy, her fursona looked somewhat like that.

I'll make the Zoe corrections, do you need anything else?