Author Topic: Drawing modifications  (Read 1399 times)

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Re: Drawing modifications
« on: June 22, 2020, 07:59:03 pm »
I can update existing animation by replacing current body segment drawing by sprite nesting all variants of particular body segment drawing. I would run into hardship if I had to modify animation itself because in FFDec it is incredibly tedious to modify object movement by altering position, scale and rotation by numbers manually. Also FFDec does not support adding frame in between at all, it can add a frame only at the end, so there is no way to slow/stretch any part of animation.
The FFDec is so rudimentary at Flash so it's actually easier for me to convert animation from Flash style into script operated math model based animation, almost whenever I have to change anything.

I hope your life gets better soon. My life got a bit weird by almost eliminating social life, but nothing really bad. I got late at my house overhaul because everything was shut down here for 2 months, including hardware stores. Essential business means only grocery and pharmacy stores here. So I'm gonna be busy with that until cold winter weather stops me again. I'm 100% DIY guy at everything so things take time. I'll be slow with HTH until weather gets freezing.
But what's new, I'm really happy today. Finally, I'm not tabbyless anymore!