Author Topic: High Tail Hall 2 Beta  (Read 22461 times)

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Re: High Tail Hall 2 Beta
« Reply #60 on: April 23, 2021, 08:36:17 pm »
1r2> I've seen your update on u18chan. Unfortunately I'm banned from posting on u18chan (as all TOR & VPN users) so I have to post the question here.
Have you dug up some secret stash where old HTH stuff was hidden for decade? :-)
I could not find anything unseen on Internet anymore, sites like swfchan were already searched through. At least by obvious search keywords.
Or did some old HTH fan shared his old saved data collection?
I just wonder about your wonderful finds. :-)
« Last Edit: April 23, 2021, 08:37:51 pm by Tabby »

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Re: High Tail Hall 2 Beta
« Reply #61 on: April 23, 2021, 11:51:18 pm »
I found 2 torrents, and a lot of oddly named swfs that I found by using tags. Almost all of it is included in the version I'm working on.

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Re: High Tail Hall 2 Beta
« Reply #62 on: May 01, 2021, 06:50:26 am »
fell a little behind, but all of the private rooms are active, and all of them have a scene implemented.

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Re: High Tail Hall 2 Beta
« Reply #63 on: October 02, 2021, 12:12:31 am »
Tabby. U18 chan has an onion address now, so you can access the site and share links.

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Re: High Tail Hall 2 Beta
« Reply #64 on: October 02, 2021, 11:58:50 am »
U18chan has onion address for years, unfortunately posting is disabled on that port. Neither you can edit a post there.
Even worse, it uses deprecated version 2 of TOR, so it will be inaccessible soon.

However, I was lucky today to hit a TOR exit node that is not on the list yet, so I could get around the first level of u18chan TOR ban and then I could use old familiar way of bypassing second level of u18chan anti-TOR/VPN protection.
So I could update the thread OP finally.

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Re: High Tail Hall 2 Beta
« Reply #65 on: October 02, 2021, 07:01:40 pm »
Why are they so set on making the site inaccessible?

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Re: High Tail Hall 2 Beta
« Reply #66 on: October 03, 2021, 08:45:24 pm »
Why are they so set on making the site inaccessible?

**** lol. You're seriously asking that question given Crowshit's track record? xD My guess is he's being super **** protective and secretive given how many people caught on to his **** and how modders are actually getting **** done faster than he ever could get done.
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Re: High Tail Hall 2 Beta
« Reply #67 on: October 03, 2021, 10:40:16 pm »
U18chan, not crows basic site that took him 2 years to make

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Re: High Tail Hall 2 Beta
« Reply #68 on: October 03, 2021, 11:41:19 pm »
U18chan, not crows basic site that took him 2 years to make

Ya know, if we are able to get this done in the foreseeable future, we could work on our own iteration or spiritual successor to HTH. Because I'm going to be honest... the **** coding Crow has is atrocious to navigate and work around.
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Re: High Tail Hall 2 Beta
« Reply #69 on: October 04, 2021, 01:56:46 am »
How do you propose we do this?

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Re: High Tail Hall 2 Beta
« Reply #70 on: October 04, 2021, 02:10:37 am »
How do you propose we do this?

We've got a few options for an engine. GODOT from what I heard is a pretty easily manageable game engine and offers a good variety of different programming languages. GDScript, C#, VisualScript, and C++ and C. Best part about GODOT is its free and open source. No royalties we've to pay and **** like that. I've fiddled with it a bit, still learning from the tutorials. But from what I can see, its a pretty solid engine.

Python isn't officially supported but there is something that will use it.

There's GameMakerStudios 2 which has its own programming language. (Especially if you're transitioning away from its drag-and-drop method of coding.)

Unity's pretty self explanatory. It uses C#.

As for the content itself, lets assume we're doing 2D animations and CGs. And we'll have to start small. Many problems I've noticed with Furry game devs (if you can even call them that) is that with big projects, they tend to take on too many milestones at once rather than slowly building up the foundations of the game. They don't start off small and don't keep it simple. (And even if they want it to be complex, you still have to take baby steps and create a working base first. Everything's subject to change and that won't come till later.) One of the strong points the very first HTH game was there wasn't 26 different locations with 32 navigable rooms. The focus of the game was more of the environment and atmosphere, with an art style that, despite being unrefined back then, still had some amount of soul to it. Something that drew in the old players who know and love and remember the game.

So, there's no world map. Just one location with several different rooms. That'll leave the players more with having their characters get involved with the NPCs. Which is another issue with Crow's HTH2.
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Re: High Tail Hall 2 Beta
« Reply #71 on: October 04, 2021, 02:46:33 am »
I fail to see why it has to be an HTH game. This whole project isn't intended to be a full scale rebuild of a game. I'm not sure if Tabby agrees, but I barely have time to finish a mod let alone a whole game project

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Re: High Tail Hall 2 Beta
« Reply #72 on: October 04, 2021, 02:51:26 am »
I fail to see why it has to be an HTH game. This whole project isn't intended to be a full scale rebuild of a game. I'm not sure if Tabby agrees, but I barely have time to finish a mod let alone a whole game project

Yeah that's fair. I wasn't saying its something we should tackle now. I don't even have the time on my hands these days with college and everything. It was just something I was contemplating on.
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Re: High Tail Hall 2 Beta
« Reply #73 on: October 04, 2021, 02:39:28 pm »
Ya know, if we are able to get this done in the foreseeable future, we could work on our own iteration or spiritual successor to HTH. Because I'm going to be honest... the **** coding Crow has is atrocious to navigate and work around.

My intention was first to make offline version of somewhat broken online HTH because Crow has been promising that for years and then he refused to make it stating that it would take him months of effort that he want to spend on Unity port. I was committed to show everyone that it's a poor excuse, it took me around 2 hours to iteratively download all referenced files and convert then to offline version. Basically all it needed was to decompile file and replace all absolute file links (https:...) with relative file paths. Then it took me weeks to fix beyond measure counts of codding errors.
Second, it was enabling and implementing unused stuff hidden in files. Crow started so many things and ideas, abandoning all early in implementation. He absolutely lacks any work determination. I'm already beyond my plans with HTH.
I've never had any plans for game spin off, I just want to finish the HTH into the state Crow was supposed to years ago.

Regarding game development, I've already posted that in the past.
I would really enjoy adult game development. Particularly I would love to create 3D characters and implement body physics model so it could walk and interact without any keyframed animations. I suck at drawing and art generally. I'm quite experienced engineer, good at physics, electronic and computer science. The physical models is one of few things I could do well.

Unfortunately, I can't do that, my life went an opposite way. In order to be good indie game developer, one has to devote his life to that. That means to be a single loner with no friends, no hobbies, no serious job, living for free in parent's basement. :-)
(un)fortunately that's not my life and I can't go that way. I'm your average neighbor. I have good serious job, wife, kids, friends, a house to upkeep, cars to fix. So my free time is quite thin. And this is not even my only hobby. After all, I couldn't live in my parent's basement, they are both long dead. [insert black humor emoticon here]
It's not like one way of life is better than another. I know some guys who qualify for the game developer type, I can see some advantages in their lives. They are less tired, lot of free time and they are free to do whatever they want.

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Re: High Tail Hall 2 Beta
« Reply #74 on: October 04, 2021, 05:44:46 pm »
I understand what your saying. All I can think it's getting more people for a new project. You said you want to do 3d Model. All I ever wanted to do it's an Eroge. It has been my dream to make one, but I suck at codding and everything related to engineering. Maybe if everything goes right, we can try to make it happen or finish hth, whatever happens first