Author Topic: Scene Repair  (Read 5259 times)

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Re: Scene Repair
« Reply #60 on: April 07, 2020, 08:40:52 pm »
You have to figure out object tree to find the path from one object to another.
Then you step up the hierarchy by _parent pointer and down the hierarchy by object names in the tree path.

In case some object in the tree does not have a name (possible in SWF) you have to assign it a name in order to make it accessible by AS2 script.
Note that it is the name of object instance where placed, not object class name in a library as one defined object may have multiple copies populated in the tree.

I have no idea how your tool works, I do everything in rudimentary FFDec where I have to figure out object tree in my head manually by tracing PlaceObject() name parameters.