Author Topic: Welcome to the team  (Read 3829 times)

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Re: Welcome to the team
« Reply #30 on: August 21, 2021, 09:22:12 pm »
I've done some file cleanup so there is some attachment upload space now.

Still it's small. I've chosen Smfnew.com for this board because they advertised free board with 200MB space. As it turned out, it's only 10MB unless I pay for more. If it's not bad enough, there is ridiculous language censorship and half of normally configurable features can't be configured or disabled. So it's the worst free board to choose.
I didn't changed to another site bc. I expected it be short lived as I expected Crow to be sending lawyer take down notices to site admins. I was ready to set up a new burner board every month.
Surprisingly, to my knowledge Crow spent zero effort on fighting his arch pirate. Well he may be diligently running some smart plot in secrecy to catch me with my pants down. So I'm never gonna relax my safety standards (like 100% VPN&TOR, no exceptions).

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Re: Welcome to the team
« Reply #31 on: August 21, 2021, 09:39:49 pm »
Hello again. I did what you ask me and I finish. The Bengali design was difficult, mostly cause I don't know how to do the spots, that's why there's a version without it. The tiger and the lion are ready, and if you need another one just tell me. Changing the subject, I have a question. How long has this game been in production and how much budget has had? Cause it's pretty empty and lacks a lot of options that are in-game.

Thanks much.
This is third iteration of HTH, means two previous HTH games were scraped unfinished and work restarted from scratch.
This iteration has been in development from 2012 (half of content was made that year) to the end of 2017 when it was abandoned for 4th iteration (which failed to deliver usable game content so far).
That means Crow has been "working full time" for 6 years on this content. At least he has been paid for doing that by his subscribers.
Any employee or contractor would be fired if it took him entire year to get this result. It's subscriber's fail that they keep paying him. Especially now after 3 years of Unity debacle.

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Re: Welcome to the team
« Reply #32 on: August 22, 2021, 01:22:37 am »
Here are the files.

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Re: Welcome to the team
« Reply #33 on: August 25, 2021, 08:48:52 pm »
Thanks John,

Unfortunately I'm too busy IRL these days to provide any useful cooperation. It won't improve for at least next month.

Regarding spots, it's definitely not perfectly round dots of the same size. Please look at Zoe sprite and pole scene how it could look like. Maybe it could be possible to just copy dots from shapes in Zoe scene file.

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Re: Welcome to the team
« Reply #34 on: October 03, 2021, 02:00:41 am »
Hey. I'm the dude from u18chan. A pleasure to meet ya! Just call me Tricky or whichever. ^_^ Thanks for having me. If there's anything you want me to get started with, hit me up.
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Re: Welcome to the team
« Reply #35 on: October 03, 2021, 04:00:44 am »
Hey. So if you head over to the dialogue thread there are characters with dialogue trees written for them. If you want to write a dialogue, pick a character so Tabby can remove them from the todo list.

This is really awesome that you're helping out with this.

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Re: Welcome to the team
« Reply #36 on: October 03, 2021, 05:37:35 am »
So I just go to the thread of any character right? Do I say 'I wanna write this gal'?
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Re: Welcome to the team
« Reply #37 on: October 03, 2021, 06:29:40 am »
you did it just fine. I can make new threads when possible

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Re: Welcome to the team
« Reply #38 on: October 03, 2021, 08:40:04 am »
So I just go to the thread of any character right? Do I say 'I wanna write this gal'?
Welcome to the team.
Preferably you can start new thread for a gal that doesn't have any yet.

Of course, you can choose to rewrite any existing dialog in the game you don't like. It's just that half of NPCs have nothing written yet.