HTH Dialog Developers Group

General Category => Updates and news => Topic started by: 1r2k5ng09df8s3 on December 05, 2019, 01:35:14 am


Title: Build Versions
Post by: 1r2k5ng09df8s3 on December 05, 2019, 01:35:14 am
I'm using Wine to create a fully functional Mac OS Version for Tabby's Mod. It will be on yiff.party along with the default release. All I need is an icon. I was considering using Jeanette's head from one of her sprites. I am open to suggestions
Title: Re: Build Versions
Post by: Tabby on December 05, 2019, 08:48:25 pm
I'm not familiar with Mac Os. But, is there a Flash Projector 11 for Mac available on Adobe.com?
If yes, then download it, run, use File->Open... choose SWF launcher file. Game starts, then click File->Create projector...
It should create executable file containing a copy of Flash Projector packed with flash launcher in one file.
But there might be peculiarities of Mac Os I'm not aware of.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 05, 2019, 10:26:11 pm
It’s a pain, but by packaging the windows version, users need only download and double click to play
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 06, 2019, 01:07:08 pm
Otherwise you would have to either rescript the entire thing, or make every .swf it’s own application. The package I’m creating simply runs the .exe file in a wrapper and it’s not much larger in size.
Title: Re: Build Versions
Post by: Tabby on December 06, 2019, 07:56:32 pm
Do as you think is most feasible. I know literally nothing about Mac. I believe Mac Os is sold on US domestic market only so I could not see that thing in my life.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 06, 2019, 10:18:26 pm
Ok cool. I could try and make a Linux version
Title: Re: Build Versions
Post by: Tabby on December 06, 2019, 10:44:21 pm
Adobe has a Linux version of Flash Projector 11. Unfortunately it needs additional library to work. Not that it's hard to obtain/install, but Windows version of Flash Projector runs atop any version of Wine in Linux as is, so it's actually easier use it that way.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 16, 2019, 02:15:34 pm
I've finished the Mac version but I need an icon to replace the one attached. I thought we could use a sprite and export it as a bitmap and use that unless Tabby would like to create his own. I only ask that it matches the size of the current icon so I attached it for reference.

[attachment deleted by admin]
Title: Re: Build Versions
Post by: Tabby on December 16, 2019, 11:05:29 pm
I vote for Rio because she is the main character and symbol of HTH since the first version ever. Just head and HTH style "HTH" to keep it simple.
I didn't think long about that so you can get better idea.

[attachment deleted by admin]
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 17, 2019, 02:39:28 am
Perfect. I’ll send you guys a copy as soon as I can. Probably Thursday
Title: Re: Build Versions
Post by: Tabby on December 18, 2019, 12:36:44 am
I hope you can replace the executable launcher and data files easily in you MAC package, because both has changed since version "Almost-0.671".
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on December 18, 2019, 01:33:00 am
I can and without difficulty. Worst case scenario I just have to re package. Process takes about 5 minutes. 
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on January 13, 2020, 04:09:55 am
Here's an update!

I have packaged a wine directory into one simple package alongside the app so that users do not need it installed on their computers in order to run. I've attached a screenshot of 0.671_almost running natively on MacOS, Can't wait for people to get to play this!

[attachimg=1]

[attachment deleted by admin]
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on April 02, 2021, 09:12:38 am
Tabby do you happen to have a copy of the hth unity build? I'm packing every current build to torrent alongside the last hth2b when i finish.
Title: Re: Build Versions
Post by: Tabby on April 02, 2021, 07:34:38 pm
I have a copy that works, but I don't have original official zip file.
I can pack it in zip file but it won't match original file size and checksum (if ever provided) that normally proves that zip file is genuine (tells that no malware could be injected).

Actually, my copy is not original, I've added some extra libraries and Linux launcher, because original doesn't work in Wine.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on April 03, 2021, 08:40:13 am
It could work, please onion share that to me as well.
Title: Re: Build Versions
Post by: Tabby on April 03, 2021, 09:41:18 pm
I'm sharing tonight, check your PMs.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on April 04, 2021, 12:20:30 am
Ok got it
Title: Re: Build Versions
Post by: Tabby on April 04, 2021, 06:33:59 pm
The tool didn't show me any download count so I guessed it didn't work. Nevermind.
Title: Re: Build Versions
Post by: L98 on May 25, 2021, 07:00:54 pm
Hello, I am new here, I have found these files, not if it will help you or not, excuse my bad English, I'm using google translator

http://www.mediafire.com/file/5atb9n9bu9gqbkt/HTH_RLD.rar/file

Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on May 25, 2021, 09:48:09 pm
Welcome L98! I'll look at them tomorrow
Title: Re: Build Versions
Post by: Tabby on May 25, 2021, 10:15:15 pm
Wow! That is 2013 HTH and RLD build.
It's a peace of history. There are versions of sprites that I've seen only on old screenshots on the internet.
That HTH-Beta style of levels (zones) is something I haven't seen before.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on May 25, 2021, 10:20:58 pm
I could probably salvage some of that
Title: Re: Build Versions
Post by: L98 on May 26, 2021, 03:00:39 am
okay, see if I can find out if I get anything else you need, just let me know, greetings in advance.

Translate Google
Title: Re: Build Versions
Post by: Tabby on May 26, 2021, 03:51:34 pm
Interesting find - Crow has drawn Amaracol sprite hot originally. For some reason (which I'm really curious for) he decided to redraw her later to be more like her real appearance. :-D

You can find her real life appearance on the Internet easily, but I advise you to not. I with I could unsee that. It ruins the voice of Bella and Jezzel for me unfortunately.
Title: Re: Build Versions
Post by: hUk4vFagxNT45g35 on May 27, 2021, 02:15:18 am
Eh, I'd be down with big gal. I'm not picky.

So how are we doing all these different versions?

Also we might wanna include some kind of guide for all the unfinished ****, i.e. "if you go this way, we can confirm there won't be anything at the end of it."
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on May 27, 2021, 11:20:15 pm
interesting sprite find

https://anonfiles.com/Tcl2q3ycu1/unknown_1_png
Title: Re: Build Versions
Post by: L98 on May 28, 2021, 02:08:37 am
I found searching out of curiosity, to see if I found any sprite beta I found this, it will not be served to you or if you already have it.
Sorry my bad english

Google Translator

http://eye.swfchan.com/flash.asp?id=103032&n=rio_dtt2_hth_crowchild_sunglasses_sheer_dress_neckline_jacket_leather_stockings_lingerie_dress_up_swimsuit_star_wars_boas.swf
Title: Re: Build Versions
Post by: Tabby on May 28, 2021, 12:20:43 pm
interesting sprite find

https://anonfiles.com/Tcl2q3ycu1/unknown_1_png

Yes, I was wondering why Crow removed that cool Jeanette threesome animation from the game. I'll add that to the Tower hall TV animation set.

There is similar gay animation in the Tower floor 4.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on May 30, 2021, 12:44:57 am
interesting sprite find 2 :)

https://anonfiles.com/xbZa8bybu0/unknown_3_png
Title: Re: Build Versions
Post by: L98 on August 08, 2022, 06:37:17 pm
Hello guys researching in all the files that I could find of the old hth I found the sprite of rose with a dress I don't know if it will help you, excuse my English
Title: Re: Build Versions
Post by: Tabby on August 10, 2022, 08:07:16 am
L98> I could use that if you have vector graphic source for that. Either in SWF file or SVG export.
Bitmap screenshot is useless.
Title: Re: Build Versions
Post by: L98 on August 10, 2022, 07:33:02 pm
something like that you ask me
Title: Re: Build Versions
Post by: Tabby on August 12, 2022, 06:32:37 pm
L98> Thanks.
It turns out, it is only the dress. I hoped for entire standing version of Rose sprite, but nope. No body parts are drawn in layers behind that dress. I'm note sure that it is worth of implementing this in as I can't fit this dress on the sitting sprite.

My current plan for Rose is to take cum finish drawing from her footjob and blow scenes, transform & modify that to place it on her sprite and also on her body in other sex scenes to appear once player have finished respective scene.
I've done that for Sasha, Vixxxen and Jade already. It was easy as these don't have another front facing scenes. Cindy will be easy too. Kristy won't be hard to implement. Rose will be laborious but she is worth of it.
Title: Re: Build Versions
Post by: L98 on August 13, 2022, 01:26:36 am
hello you know I also found looking layer by layer of some sprite that Goldie has dressed, I also found melody with a dress
Title: Re: Build Versions
Post by: L98 on August 13, 2022, 09:09:30 pm
hello here I made a rose version it cost me a lot to do it since I don't know how to handle adobe flash professional cs6
Title: Re: Build Versions
Post by: Tabby on August 16, 2022, 09:50:03 am
It's cool!
It needs little more work but it is definitely useful.
Title: Re: Build Versions
Post by: L98 on August 20, 2022, 02:19:28 pm
hello i have found a new "position" of mercedes here i leave the file is locked but you can see it through the decompiler.
Title: Re: Build Versions
Post by: 1r2k5ng09df8s3 on September 09, 2022, 08:44:47 pm
Interesting. I could make some modifications to that but my agenda is completely packed