Author Topic: (outdated) Considered build 0.672 or working build  (Read 6624 times)

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(outdated) Considered build 0.672 or working build
« on: November 21, 2020, 10:34:53 pm »
Regarding discussion on u18chan on releasing WIP build for reupload.

What we have done since 0.671:

4.106 Glassroom Bar Merecedes dress flickering fixed
4.107 Tower floor3 Jhoro (Megan's sister?) sprite naked on click.
4.??  Did something with Shelly doggystyle file. Forgot what.
4.108 Ginger sprite update - head improved, naked bottom created.
4.109 Ginger blowjob - tail improved, controller updated, jacket dress/undress on click.
4.110 Ginger missionary - head improved per sprite, controller updated.
4.111 Ginger doggystyle - controller updated. Climax in when pulled, otherwise out, regardless species.
4.112 Ava scenes sound added and synchronized. Doggystyle got cum drip working and head second angle on scene end. Chat sprite ...
4.113 Jaymee cowgirl vaginal version.
4.114 Zoe standing sprite front and back (in the Tower floor 9), clickable.
4.115 Zoe standing sex vaginal version.
4.116 Taight sex scene added player species variations, still WIP.
4.117 Rose footjob transparent leg (turn on click), added pu55y
EDIT:
Forgot about Megan straight mode (pseudopenis removal)
Added Bella (recolored Kira + Bella's head) doggystyle
EDIT2:
Crissy doggystyle vaginal version
Carmen doggystyle second scene (Crissy scene mod)

It's not enough for full build everyone would run for download immediately, but it seems worth of minor update when we are reauploading.

What we have to do before releasing it, even as wip: To Be Done

DONE Necessary : Background for Floor9 dialog
DONE Carmen sprite recreated as seen on screenshot by StrangeWeirdRacoon, need to finish that.
Necessary TBD: Adjust Jaymee dialog for anal/vaginal scene option
Necessary TBD: Adjust Crissy dialog for anal/vaginal scene option
(Almost done): move RLD girls around, i.e two girls to Aztier, one or two to Walk, one to Tower garden floor - need to discuss which one to where
DONE for point above TBD backgrounds at least for respective dialogs
DONE Necessary: Remove "Continue", rename Main menu to Restart Fixed "continue" game
DONE Necessary: Fix melody bacground flickering in NPC zone
Optional TBD: Improve Ava sex sound - I doubt that I'll ever find time to do a good sound edit.
Necessary TBD: Modify player species shapes recently added to Taight sex scene to fit that scene animation.

I'm a way short on my free time right now.

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« Last Edit: October 02, 2021, 12:00:13 pm by Tabby »

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Re: Considered build 0.672 or working build
« Reply #1 on: November 22, 2020, 08:02:46 pm »
Understandable!)! Keep an eye out on u18, there's an imposter 1r2k5ng09df8s3...

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Re: Considered build 0.672 or working build
« Reply #2 on: January 14, 2021, 03:59:32 pm »
I have some free time finally so I'm doing some work on HTH. There is a good chance I'll have some time till end of January and maybe part of February. So I would like to create the build 0.672 in that time. I'm not sure about March but I know for sure that I will have absolutely zero time from April to October so I need to release 0.672 no later than in March.

1r2, there are some tasks I cannot do, specially player body shapes for species, also dialog modifications. Is there a chance that you could make some progress with these?

Weird/strange Racoon, if you are around, please upload SVG file of your Carmen sprite. not needed anymore
« Last Edit: March 23, 2021, 10:56:22 pm by Tabby »

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Re: Considered build 0.672 or working build
« Reply #3 on: January 15, 2021, 01:28:22 am »
I still have the unfonished project on hand, but sadly very limited time. Ill try to get it set up for march if i can.

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Re: Considered build 0.672 or working build
« Reply #4 on: March 15, 2021, 09:00:46 am »
Do we still plan on finishing the vixxxen oral scene?

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Re: Considered build 0.672 or working build
« Reply #5 on: March 15, 2021, 05:49:42 pm »
It's considered for future, but not for this build. It doesn't have animation at all so it will take an effort even if I use scripts and create some math model to move segments instead of manual animation. Of course you can animate that manually, but it would take lot of time to make the animation to look neat.

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Re: Considered build 0.672 or working build
« Reply #6 on: March 15, 2021, 05:57:22 pm »
Keyframing is pretty easy, and the cum, and **** animations can be salvaged

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Re: Considered build 0.672 or working build
« Reply #7 on: March 23, 2021, 11:00:56 pm »
1r2, please send me your modified drawings for player species so I can integrate that in scene(s).
That's the last major task for me for this build and my available time may run thin any week.

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Re: Considered build 0.672 or working build
« Reply #8 on: March 24, 2021, 03:34:46 am »
I still have yet to finish it. CS6 corrupted my last save, but I'll just do it in CC

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Re: Considered build 0.672 or working build
« Reply #9 on: April 25, 2021, 04:07:05 pm »
1r2, I have an important update on my work. As it turned out, my time will run out on next Sunday. Please keep sending me what you have done on species update during the week and send me everything you have by Saturday evening of your time. I'll have free time on most of Friday, Sa and Sunday morning to do what I can.
It's not like I'm going offline then, but certain change in my life will prevent me from doing any work on HTH except something little at 1 a.m. or so.

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Re: Considered build 0.672 or working build
« Reply #10 on: April 26, 2021, 06:25:57 pm »
The progress won't be substantial enough to be implemented. On top of that the linework still sucks :| I was planning on going over it again.

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Re: Considered build 0.672 or working build
« Reply #11 on: April 27, 2021, 03:43:57 pm »
... On top of that the linework still sucks :| ...

Crow never put much effort in drawing player. It's a bit similar to normal p0rn, where no one really looks at the male actor so almost anyone with big c0ck can be in it.
For some species, just recoloring default player could be enough. Some need stripes. Problem is where body parts are moving relative to each other, which creates discontinuity possibly breaking stripes.

The problem is with third person POV scenes, where tail is notoriously missing and Crow has never drawn a head, even in Jade 69 scene where it would be much better to have one.

Anyway, I really have to finish build 0.672 on Sunday, before my half year hiatus from HTH. If there won't be player species implemented even for one scene, so be it.
In that case it's deferred to next build most likely next year.

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Re: Considered build 0.672 or working build
« Reply #12 on: April 27, 2021, 04:04:18 pm »
I finally have a stable schedule, but I work over ten hours every day so progress is still slow. It's a miracle that I've even been able to get this much progress on hth2.

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Re: Considered build 0.672 or working build
« Reply #13 on: April 27, 2021, 07:32:55 pm »
1r2> Yes, I appreciate your work on HTH. I know that life in your region is generally harder than in my region.
Neither of us is professional developer and we all are doing this on our free time as a hobby. So progress is slow.
Still we keep beating Crow on effort results. :-)

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Re: Considered build 0.672 or working build
« Reply #14 on: April 27, 2021, 07:33:58 pm »

Crow never put much effort in drawing player. It's a bit similar to normal p0rn, where no one really looks at the male actor so almost anyone with big c0ck can be in it.


Crow talked big about having all these plans for fully customizable player characters, but put about as much effort into it as he did into his hygiene. He doesn't wanna admit it but truth be told he doesn't know, and doesn't care to know, how to draw male anatomy, because it's not what he's interested in.

Effectively the male player is just a dildo that **** the girl so the user can self-insert. My advice to you is that instead of playing it up, play it down. Shade out or make transparent anything that isn't touching the girl, and just make the **** something you can select by clicking. I remember a lot of flash games (especially Mittsies) would just let you change the dong by clicking since they all do the same **** basically, and most of what was there was just floating magic dongs.

Unrelated, but have you guys considered just...Scrapping this crap and starting over with the artwork in a different system or engine? Let's face it, no one gives a **** about Crow's dumb, poorly implemented puzzles or PS1 era 3D rendered backgrounds. And his code is a garbage fire. What with Flash being dead, have y'all given any thought to this just being some sort of "select a ****" **** game in Unity or another common engine where you just boot it, pick the girl you wanna play with from a selection screen, and then play with them? I dunno how doable that is but I know I'd love to just thumb through a list of girls with bios/pictures, pick one, fap to their animations, and then go on with my day. I know we kinda-sorta already have that with the selection screen, but at this point I'm also wondering if we should just quit futzing with Crow's garbage and make our own thing.

"Tabby's Whorehouse" Featuring the girls Crowchild doesn't want you to ****!