Thanks, I already downloaded this archive, just didn't knew it is that.
Unfortunately this launcher is useless. It's just a title screen calling getUrl() to tell browser to open new file as a new page. It works only online for some security reasons.
HTH2BETA is set of files that run as independent individual pages. Each file calls browser to open another one.
What I need (and I'm half way done with that) is a launcher that loads files hierarchically using loadMovie(), mounted on launcher's object as internal parts of launcher.
For that I also have to modify all files scripts to use relative paths for objects, because _root object is now launcher, not file's main timeline.
Also this way files can share variables and pass data each to another. That was not possible with getUrl().
And that's reason for following:
There are multiple versions of zone files:
hth2_gr_01.swf, hth2_gr_01v2.swf, hth2_gr_01v3.swf
hth2_mh_fl_02.swf, hth2_mh_fl_02_r_return.swf
the same with mh_Lobby and tw and twc
The first is called when player enters the file from map or other zone. The others are called on return from dialogs. All I can see that there is different starting point in the zone. Can you please check if there is another difference in any of these? I would like to use just one file and alter starting point (and another differences) based on shared variables.
Thanks.