Author Topic: Kendra  (Read 624 times)

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Re: Kendra
« on: May 01, 2019, 08:53:48 pm »
Thanks much!

Attached is XML file with this dialog so you can test it in the game.

I've altered text of states returning from the sex scene to involve scene result ("done" = player got to the climax animation and clicked on Done button, "back" = player canceled the scene by clicking on Back button).
I struggle a bit with leave state. When you click on Back button in the dialog, what dialog state should be invoked on player return to Kendra dialog? So far I'm using the second state. I can create an extra state just for this return like I did for Jade. There may be different states based on in which state player left the dialog.

And one more question. When player get told to FO in "fail" state, dialog starts in the first state when player returns to Kendra and restarts the dialog. Should I set it to stay in the fail state indefinitely so player can't talk to Kendra again unless he restarts the game?